Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Descriptions[Solved]
JoeBradleyUK Offline
Member

Posts: 115
Threads: 20
Joined: Jul 2011
Reputation: 0
#9
RE: Descriptions

Place a sign area In your level editor, this will be where the message appears when you look at it. In the fields of the sign area to the right when you have the sign area selected put the text entry in the text entry field. The text entry is what you called it in your .Lang file.

For instance, one of yours could be Acid1.


Then fill in the text cat field. This is the category you named in your .Lang file. In this case yours is Descriptions. It should work now, if you understood correctly.Undecided

:Work In Progress:
Insanity
07-25-2011, 06:17 PM
Find


Messages In This Thread
Descriptions[Solved] - by clock123 - 07-25-2011, 07:30 AM
RE: Descriptions - by Tanshaydar - 07-25-2011, 08:09 AM
RE: Descriptions - by clock123 - 07-25-2011, 10:34 AM
RE: Descriptions - by palistov - 07-25-2011, 10:55 AM
RE: Descriptions - by clock123 - 07-25-2011, 12:12 PM
RE: Descriptions - by palistov - 07-25-2011, 12:53 PM
RE: Descriptions - by clock123 - 07-25-2011, 01:05 PM
RE: Descriptions - by clock123 - 07-25-2011, 05:31 PM
RE: Descriptions - by JoeBradleyUK - 07-25-2011, 06:17 PM
RE: Descriptions - by clock123 - 07-25-2011, 07:04 PM



Users browsing this thread: 2 Guest(s)