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Making An Acid
JoeBradleyUK Offline
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Posts: 115
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Joined: Jul 2011
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#5
RE: Making An Acid

(07-25-2011, 09:00 PM)Kyle Wrote: The script in Amnesia shows how to do it. If you do want to know how to do it, that's your best chance. All it uses are items/chemicals that are placed throughout those other levels, and then have a AddUseItemCallback for each item/chemical so when used onto the laboratory kit, each sets a chemical jar active while removing the chemical from your inventory and then it checks to see if all chemicals were placed down with a local variable integer, and then once they are placed down, it has the player twist the wheels causing each chemical to be released into the chemical jar that you placed there before. Then it adds bubbling sound here and there with some cool particle systems.

Simple for the player, yet very time consuming for the scripter. Ingenious. Tongue

I just realised, it's not even that complicated if you put your mind to it, because I almost know how to script it Smile

:Work In Progress:
Insanity
07-25-2011, 09:16 PM
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Messages In This Thread
Making An Acid - by clock123 - 07-25-2011, 08:04 PM
RE: Making An Acid - by Kyle - 07-25-2011, 09:00 PM
RE: Making An Acid - by JoeBradleyUK - 07-25-2011, 09:16 PM
RE: Making An Acid - by Kyle - 07-25-2011, 09:17 PM
RE: Making An Acid - by clock123 - 07-25-2011, 09:08 PM
RE: Making An Acid - by Kyle - 07-25-2011, 09:14 PM
RE: Making An Acid - by clock123 - 07-26-2011, 07:55 AM
RE: Making An Acid - by Tanshaydar - 07-26-2011, 08:35 AM
RE: Making An Acid - by clock123 - 07-26-2011, 11:29 AM
RE: Making An Acid - by clock123 - 07-26-2011, 12:33 PM
RE: Making An Acid - by Khyrpa - 07-26-2011, 12:48 PM



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