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Setting a message when interacting with a door
JenniferOrange Offline
Senior Member

Posts: 424
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Joined: Jun 2011
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#1
Setting a message when interacting with a door

I know that there's a script function thing for level doors, but I'm talking about swing doors. You go up to the door and try and open it, and a message displays. (saying something like "I'm locked down here.")

I've already tried using AddEntityCollideCallback so when the Player collides with the door the message is displayed, but it didn't work.. any help?

Ba-da bing, ba-da boom.
07-26-2011, 06:51 PM
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Setting a message when interacting with a door - by JenniferOrange - 07-26-2011, 06:51 PM



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