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Testing the boundaries of AngelScript
Kyle Offline
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#3
RE: Testing the boundaries of AngelScript

The door entity of "castle_arched01" does appear to fit easily into "door_way_arched" once having a "wall_door_frame_arched" fitting inside of the "door_way_arched". If the swing door doesn't open and close, then take off a tiny bit of the scale of the "castle_arched01" to have it work correctly.

I haven't tried pointers yet for Amnesia's AngelScript, for I don't see a good reason to use them currently. I do believe arrays work. I'm not completely aware of structs working in AngelScipt, but I never tried. :/


07-27-2011, 02:08 AM
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RE: Testing the boundaries of AngelScript - by Kyle - 07-27-2011, 02:08 AM



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