(07-27-2011, 09:06 PM)Tanshaydar Wrote: If this has a good story and less monsters, then it'll likely be a great experience. How far you advanced in total development? I mean, do we need to wait for 6 months ![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
Maybe a year.
![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
Who knows. That level alone is taking a few days to complete (scripting, design, testing, et cetera). I have so many ideas, and am getting inspiration left and right. I'd have one plan, then a few hours later, what i didn't want the player to be doing the player is now actually able to do it, and it has made the story progress much better. That's really the only level i have yet; started the project a couple of days ago.
I plan on taking the tension-building method for Amnesia when it comes to scaring people, similar to what the original story does. Not necessarily predictable and not necessarily in-your-face. The monsters will be there, but they won't be randomly placed, nor will you see them early on. I also plan on making things intuitive and user-friendly with the story.