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Announcement Final demo release: Dark Salvation
ObsidianLegion Offline
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Posts: 173
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Joined: Jun 2011
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#3
RE: Final demo release: Dark Salvation

(07-27-2011, 09:54 PM)Rapture Wrote: Well a zombie didn't have any pathnodes or their not working.
Spoiler below!
Took me awhile to figure out that it was a poofer

Make the rooms/hallways smaller.

I ran into a problem with trying to load the next map. I'm not sure if that was your intention to have it crash on me or you just didn't put it in yet.


I hope to see yourself complete this project and release it.

btw that Cabinet is evil, the one situated between the hallway and theirs that backspace behind it. Barely managed to escape from that deathly prison when I glitched over it.

No, mate. I WAS going to have my end credits there but I had an unsolved .hps problem Angry

Do you like it?

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
07-27-2011, 10:04 PM
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Messages In This Thread
RE: Final demo release: Dark Salvation - by ObsidianLegion - 07-27-2011, 10:04 PM
RE: Final demo release: Dark Salvation - by Ongka - 07-29-2011, 11:11 AM



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