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How to have more scripts then one at a time.[Solved]
MrCookieh Offline
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Posts: 157
Threads: 8
Joined: Jul 2011
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#5
RE: How to have more scripts then one at a time.

you mean another key, which opens a door?
do the same like you did it with your first key:
AddUseItemCallback("", "Key2", "Door2", "KeyOnDoor2", true);
and then your function:
void KeyOnDoor2(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("Door2", false, true);
PlaySoundAtEntity("", "unlock_door", "door2", 0, false);
RemoveItem("Key2");
}

The Well: Descent - Take a look at it!
07-28-2011, 06:09 PM
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RE: How to have more scripts then one at a time. - by MrCookieh - 07-28-2011, 06:09 PM



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