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Making skyboxes "stick" in the level editor
Acies Offline
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#2
RE: Making skyboxes "stick" in the level editor

To place it in your texture folder located in the amnesia directory rather than make a folder in your custom story.

[Image: mZiYnxe.png]


07-31-2011, 02:51 PM
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RE: Making skyboxes "stick" in the level editor - by Acies - 07-31-2011, 02:51 PM



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