Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 7 Vote(s) - 3.57 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress 7 Deadly Sins
DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#14
RE: 7 Deadly Sins

A few things:

The area needs a blue box light. The world is never completely pitch black.

For the torches turning on, create a particle effect near them as well. Right now, it looks like they're just sort of clipping in; it looks like a graphical error instead of the intended part of the script.

Two completely different signs mean cathedral, apparently.

All of that aside, I would like to see more of it (literally, add some lights, I want to see more :p).
It was a very large area as well, something that is hard to do with HPL2. Very good job so far!


Edit: Ooh, almost forgot. I'd add a few more of those stream water particles to make the waterfall even more realistic, as well as adding an ambient water sound effect around the area. Also, add the water bubbling particle effect where the water hits the base body of water. If you want to get really crazy, you can make a custom water texture with a CubeMap that reflects whatever skybox you put in.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
(This post was last modified: 08-01-2011, 04:54 PM by DamnNoHtml.)
08-01-2011, 04:50 PM
Find


Messages In This Thread
7 Deadly Sins - by Rapture - 07-29-2011, 08:49 PM
RE: 7 Deadly Sins - by Streetboat - 07-30-2011, 12:35 AM
RE: 7 Deadly Sins - by DamnNoHtml - 07-30-2011, 02:02 AM
RE: 7 Deadly Sins - by Tenno - 07-30-2011, 03:08 AM
RE: 7 Deadly Sins - by Ghostflame - 07-30-2011, 04:00 AM
RE: 7 Deadly Sins - by skypeskype - 07-30-2011, 09:49 AM
RE: 7 Deadly Sins - by Stanton - 07-30-2011, 12:00 PM
RE: 7 Deadly Sins - by Rapture - 07-30-2011, 05:47 PM
RE: 7 Deadly Sins - by DamnNoHtml - 07-30-2011, 06:43 PM
RE: 7 Deadly Sins - by Rapture - 07-30-2011, 08:41 PM
RE: 7 Deadly Sins - by Rapture - 08-01-2011, 04:33 AM
RE: 7 Deadly Sins - by Tenno - 08-01-2011, 01:29 PM
RE: 7 Deadly Sins - by Fomzo - 08-01-2011, 03:18 PM
RE: 7 Deadly Sins - by DamnNoHtml - 08-01-2011, 04:50 PM
RE: 7 Deadly Sins - by Rapture - 08-01-2011, 09:04 PM
RE: 7 Deadly Sins - by Rapture - 08-03-2011, 03:06 PM
RE: 7 Deadly Sins - by Rapture - 08-04-2011, 12:29 AM
RE: 7 Deadly Sins - by Tenno - 08-04-2011, 07:55 AM
RE: 7 Deadly Sins - by DamnNoHtml - 08-04-2011, 09:52 PM
RE: 7 Deadly Sins - by Tanshaydar - 08-04-2011, 10:01 PM
RE: 7 Deadly Sins - by Rapture - 08-05-2011, 06:28 AM
RE: 7 Deadly Sins - by Tenno - 08-05-2011, 08:35 AM
RE: 7 Deadly Sins - by zeravia - 08-08-2011, 01:28 PM
RE: 7 Deadly Sins - by Rapture - 08-11-2011, 12:02 AM
RE: 7 Deadly Sins - by DamnNoHtml - 08-11-2011, 01:43 AM
RE: 7 Deadly Sins - by Rapture - 08-13-2011, 06:32 AM
RE: 7 Deadly Sins [DEMO] out - by Dark Knight - 08-13-2011, 08:30 AM
RE: 7 Deadly Sins [DEMO] out - by Kman - 08-13-2011, 09:07 AM
RE: 7 Deadly Sins [DEMO] out - by badfollower - 08-13-2011, 02:46 PM
RE: 7 Deadly Sins [DEMO] out - by Rapture - 08-13-2011, 02:58 PM
RE: 7 Deadly Sins [DEMO] out - by Kman - 08-13-2011, 08:30 PM
RE: 7 Deadly Sins [DEMO] out - by HumiliatioN - 08-13-2011, 03:18 PM
RE: 7 Deadly Sins [DEMO] out - by badfollower - 08-13-2011, 03:20 PM
RE: 7 Deadly Sins [DEMO] out - by Dark Knight - 08-13-2011, 09:52 PM
RE: 7 Deadly Sins [DEMO] out - by Rapture - 08-13-2011, 11:57 PM
RE: 7 Deadly Sins [DEMO] out - by Rapture - 08-14-2011, 01:34 PM



Users browsing this thread: 1 Guest(s)