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Script fail
Angerpull Offline
Member

Posts: 88
Threads: 24
Joined: Jun 2011
Reputation: 0
#13
RE: Script fail

I see nothing wrong with the code, it must be the names. Make sure everything is named correctly. Also what I like to do when I am scripting is adding double space between functions, it keeps it more organized and easier to read. Like this.

{
AddEntityCollideCallback(AUSDUIDIAUSG blab blah);
}

void blah(blah void and all the ponies had sex);
{
My function is potato.
}

Makes it better to read. Or do w/e you want.
08-02-2011, 01:07 AM
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Messages In This Thread
Script fail - by Dizturbed - 08-01-2011, 09:05 PM
RE: Script fail - by Rapture - 08-01-2011, 09:11 PM
RE: Script fail - by Dizturbed - 08-01-2011, 09:17 PM
RE: Script fail - by Your Computer - 08-01-2011, 09:21 PM
RE: Script fail - by Dizturbed - 08-01-2011, 09:25 PM
RE: Script fail - by Your Computer - 08-01-2011, 09:29 PM
RE: Script fail - by Dizturbed - 08-01-2011, 09:30 PM
RE: Script fail - by Your Computer - 08-01-2011, 09:34 PM
RE: Script fail - by Rapture - 08-01-2011, 09:36 PM
RE: Script fail - by Apjjm - 08-01-2011, 09:48 PM
RE: Script fail - by Juby - 08-01-2011, 10:16 PM
RE: Script fail - by Dizturbed - 08-01-2011, 10:49 PM
RE: Script fail - by Angerpull - 08-02-2011, 01:07 AM



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