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Model trouble.
Endlvl Offline
Junior Member

Posts: 28
Threads: 4
Joined: Aug 2011
Reputation: 0
#8
RE: Model trouble.

My last post was an educated guess looking further into it we can assume that ur model.dae and texture aare working so by order of elimination its the mat file or the entity file. If all the files are placed in one folder in the entities>>category (I'm assuming that's what u ment by base directory) u shud open up the dae in notepad and find the initialize file for me it was set to a file I had on my desktop but even after I delelted said file it functioned because the name matched the end of the initialize file (/init) if the model editor opens it correclty but overlaps them try moving them manually or combining them in blender. Once the ent is exported correctly then I'm faairly certain it shud work as long as all are in one place
08-10-2011, 04:10 PM
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Messages In This Thread
Model trouble. - by Phoroneus - 08-09-2011, 09:47 PM
RE: Model trouble. - by MrBigzy - 08-09-2011, 10:41 PM
RE: Model trouble. - by Phoroneus - 08-09-2011, 11:29 PM
RE: Model trouble. - by Endlvl - 08-10-2011, 02:54 AM
RE: Model trouble. - by plutomaniac - 08-10-2011, 08:17 AM
RE: Model trouble. - by Phoroneus - 08-10-2011, 10:08 AM
RE: Model trouble. - by plutomaniac - 08-10-2011, 12:02 PM
RE: Model trouble. - by Endlvl - 08-10-2011, 04:10 PM
RE: Model trouble. - by Phoroneus - 08-11-2011, 03:38 PM
RE: Model trouble. - by plutomaniac - 08-11-2011, 04:47 PM
RE: Model trouble. - by Phoroneus - 08-11-2011, 05:10 PM
RE: Model trouble. - by plutomaniac - 08-11-2011, 05:47 PM



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