(08-14-2011, 07:11 PM)Kyle Wrote: (08-14-2011, 07:04 PM)kman Wrote: (08-14-2011, 06:11 PM)rybray Wrote: Before you jump into your custom story I really suggest you make some test maps, trying out areas and timers and maybe one with monster spawns, just to learn how everything works and get the script down. Make sure you understand all the basics so you aren't learning too many new things as you make your story.
Yeah I know i'm gonna spend a few days getting to know how the whole thing works before I do any serious work. I have a pretty solid story so it would be a shame if it ended up sucking.
I hadn't even tried to make a custom story for at least 3 months from when I started getting used to it. Most newbies probably just want to jump in and start making some cool stuff, but it's not that easy. You also are going to have to script it all. It can be a lot harder than you think.
oh no don't worry, i realize
![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
it took me like 15 minutes to build a simple room, so i can't even begin to imagine how long filling it up with items, monsters, etc. would take. but i have a LOT of patients, so i won't release anything until i feel it's up to standard. and like i said i'm just gonna be getting used to the tools before i start anything serious