Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Shadow Lights (Again)
Phoroneus Offline
Member

Posts: 141
Threads: 12
Joined: Feb 2011
Reputation: 0
#2
RE: Shadow Lights (Again)

The gobo file is probably not being preserved when you save the map after editing it. After making changes, check the light and re-apply the gobo if needed. This is pretty common in the HPL editors, actually, as not all of the data that is used by the engine gets "remembered" by the editor for some reason. The same happens with ModelEditor sometimes, too.

[Image: at_9365860.png]

Follow Harvest.
08-14-2011, 11:19 PM
Find


Messages In This Thread
Shadow Lights (Again) - by TimmayIsHawt - 08-14-2011, 11:17 PM
RE: Shadow Lights (Again) - by Phoroneus - 08-14-2011, 11:19 PM
RE: Shadow Lights (Again) - by palistov - 08-14-2011, 11:27 PM
RE: Shadow Lights (Again) - by TimmayIsHawt - 08-14-2011, 11:32 PM
RE: Shadow Lights (Again) - by palistov - 08-14-2011, 11:36 PM
RE: Shadow Lights (Again) - by TimmayIsHawt - 08-15-2011, 12:05 AM



Users browsing this thread: 5 Guest(s)