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How Scripts Are Formated
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Posts: 3,456
Threads: 32
Joined: Jul 2011
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#8
RE: How Scripts Are Formated

(08-21-2011, 04:55 PM)JetlinerX Wrote: Pro Tip: A "//" in front of any part of code, will tell the game NOT TO READ THAT LINE. Therefore, you can add anything you want after a "//".

Should be noted, Angelscript supports multi-line comments just like C++
/*
some code or text here...
some more code or text here...
*/

Tutorials: From Noob to Pro
08-21-2011, 10:29 PM
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Messages In This Thread
How Scripts Are Formated - by JetlinerX - 08-21-2011, 04:55 PM
RE: How Scripts Are Formated - by Kyle - 08-21-2011, 05:03 PM
RE: How Scripts Are Formated - by JetlinerX - 08-21-2011, 05:11 PM
RE: How Scripts Are Formated - by JenniferOrange - 08-21-2011, 09:34 PM
RE: How Scripts Are Formated - by MegaScience - 08-21-2011, 09:53 PM
RE: How Scripts Are Formated - by Juby - 08-21-2011, 10:48 PM
RE: How Scripts Are Formated - by Tanshaydar - 08-21-2011, 10:06 PM
RE: How Scripts Are Formated - by JetlinerX - 08-21-2011, 10:11 PM
RE: How Scripts Are Formated - by MegaScience - 08-22-2011, 01:32 AM
RE: How Scripts Are Formated - by Your Computer - 08-21-2011, 10:29 PM
RE: How Scripts Are Formated - by JetlinerX - 08-22-2011, 04:45 AM



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