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Callback for when you look at a specific place
Juby Away
Senior Member

Posts: 290
Threads: 2
Joined: May 2011
Reputation: 5
#3
RE: Callback for when you look at a specific place

There is also an option on all of the entities:

"PlayerLookAtCallback"
Put whatever you want in there.

Syntax for the lookat function:

void FuncName(string &in asEntity, int alState)
{
}

- I edit because there was misunderstanding, the (funcname) was just a placement Tongue

Insanity. Static.
(This post was last modified: 08-22-2011, 02:01 PM by Juby.)
08-21-2011, 10:38 PM
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RE: Callback for when you look at a specific place - by Juby - 08-21-2011, 10:38 PM



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