OK....i changed it around a bit (looked around at someone else's "hps" and i changed mine like this:
My hps:
void OnStart()
{
AddQuest("hauntedhallquest", "HauntedHallQuest");
AddEntityCollideCallback("Player", "Walk_Quest_Area", "GetWalkQuest", true, 1);
CreateEntityAtArea("servant_grunt_6", "servant_grunt.ent", "RoomAreaThree", false);
AddEntityCollideCallback("Player", "Walk_Complete_Area", "FinishWalkQuest", true, 1);
AddEntityCollideCallback("Player", "RoomTwoArea", "CollideRoomTwo", true, 1);
AddEntityCollideCallback("Player", "RoomOneArea", "CollideRoomOne", true, 1);
AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
}
void OnEnter()
{
AddUseItemCallback("", "hallkey_1", "hall", "KeyOnDoor", true);
SetSwingDoorLocked("hall", false, true);
SetSwingDoorLocked("outsidedoor" , false, true);
PlaySoundAtEntity("", "unlock_door" , "outsidedoor" , 0, false);
RemoveItem("outsidekey_1");
PlaySoundAtEntity("unlocksound", "unlock_door.snt", "hall", 0.0f, false);
RemoveItem("hallkey_1");
SetEntityPlayerLookAtCallback("fire_place_3", "looking", true);
}
void GetWalkQuest(string &in asParent, string &in asChild, int alState)
{
}
void FinishWalkQuest(string &in asParent, string &in asChild, int alState)
{
CompleteQuest("hauntedhallquest", "HauntedHallQuest");
}
PlaySoundAtEntity("unlocksound", "unlock_door.snt", "hall", 0.0f, false);
RemoveItem("hallkey_1");
}
void CollideRoomOne(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("mansion_1", true, true);
SetSwingDoorClosed("hall", false, true);
SetEnemyIsHallucination("servant_grunt_6", true);
FadeEnemyToSmoke("servant_grunt_6", true);
ShowEnemyPlayerPosition("Player");
}
Now that type of hps (in this order) i saw that from the user "Bennick"...
BUT....again and again the annoyance continues repetedly:
- FATAL ERROR: Could not load script file 'custom_stories/RoaringCorridors/custom_stories/RoaringCorridors/maps/00_roaringcorridors.hps'!
main (33, 18) : ERR : Expected identifier
main (34, 11) : ERR : Expected identifier
main (35, 1) : ERR : Unexpected token '}'
Why..i dunno...the error/s are less but in each one that occured (and i kept changing lines insanely) it keeps mentioning "Unexpected token"...and of course "Expected Identifier"
What am i doing wrong? Sorry to bother, for the well, 3rd time, but this error is pulling my nerves. Im creating my nice little map with creepy corridors and jump moments/scares...and i can't even load it