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Why horror?
Kurton Offline
Senior Member

Posts: 533
Threads: 8
Joined: Oct 2010
Reputation: 16
#5
RE: Why horror?

Non-horror doesn't have to mean NPCs are requisite. But with HPL2's available settings for light and lack of decent terrain handling, it's hard to stray out of both dark and closed-in and make it look good. ;(

08-23-2011, 03:34 AM
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Messages In This Thread
Why horror? - by Hermoor - 08-23-2011, 02:50 AM
RE: Why horror? - by Selyp - 08-23-2011, 03:24 AM
RE: Why horror? - by Hunter of Shadows - 08-23-2011, 03:29 AM
RE: Why horror? - by Juby - 08-23-2011, 03:33 AM
RE: Why horror? - by Kurton - 08-23-2011, 03:34 AM
RE: Why horror? - by nemesis567 - 08-23-2011, 03:46 AM
RE: Why horror? - by xdeath - 08-23-2011, 06:48 PM
RE: Why horror? - by MrBigzy - 08-24-2011, 03:10 AM
RE: Why horror? - by Hermoor - 08-23-2011, 04:09 AM
RE: Why horror? - by Your Computer - 08-23-2011, 04:45 AM
RE: Why horror? - by Hermoor - 08-23-2011, 05:02 AM
RE: Why horror? - by Your Computer - 08-23-2011, 05:34 AM
RE: Why horror? - by MegaScience - 08-23-2011, 06:52 AM
RE: Why horror? - by Acies - 08-23-2011, 10:25 AM
RE: Why horror? - by Khyrpa - 08-23-2011, 01:18 PM
RE: Why horror? - by Your Computer - 08-23-2011, 05:29 PM
RE: Why horror? - by Mina Darsh - 08-23-2011, 02:40 PM
RE: Why horror? - by Acies - 08-23-2011, 07:02 PM
RE: Why horror? - by TheShadowSythe - 08-24-2011, 08:29 PM



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