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Exact barrier blow-up callbacks
ObsidianLegion Offline
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Joined: Jun 2011
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#3
RE: Exact barrier blow-up callbacks

(08-24-2011, 12:30 AM)palistov Wrote: All of the functions are on the script functions wiki page. Here.

Use an item combination and make the barrier(s) inactive. Use timers & variables to control the event.

D: I don't know where to look! :/
(08-24-2011, 12:30 AM)palistov Wrote: All of the functions are on the script functions wiki page. Here.

Use an item combination and make the barrier(s) inactive. Use timers & variables to control the event.

And I have NO idea how to use variables. Timers make me confuzzled too

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
(This post was last modified: 08-25-2011, 12:02 PM by ObsidianLegion.)
08-25-2011, 11:59 AM
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Messages In This Thread
RE: Exact barrier blow-up callbacks - by palistov - 08-24-2011, 12:30 AM
RE: Exact barrier blow-up callbacks - by ObsidianLegion - 08-25-2011, 11:59 AM
RE: Exact barrier blow-up callbacks - by Ongka - 08-25-2011, 05:14 PM
RE: Exact barrier blow-up callbacks - by Elven - 08-25-2011, 05:19 PM



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