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<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Good luck.</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_DungeonKeyOne">DungeonKey</Entry>
<Entry Name="ItemDesc_DungeonKeyOne">A key that leads to the dungeon below.</Entry>
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_AlphaOne_Name">Operation Alpha I</Entry>
<Entry Name="Note_AlphaOne_Text">It seems that no one has found the purpose of the glowing rocks. They will lead us to our
doom.[br][br]The only way to get the Light is to pursue the Darkness.</Entry>
</CATEGORY>
<CATEGORY Name ="Message">
<Entry Name="BruteDoorLocked">Firmly locked, looks like no human could open it.</Entry>
</CATEGORY>
</LANGUAGE>
Is this correct? Because I try to open the door in the game and nothing shows up on screen.
In the Level Editor, when I click on the door to show the message when it's locked, here are the fields in the Entity tab...