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In need of a creative solution!
Acies Offline
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Posts: 1,643
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Joined: Feb 2011
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#12
RE: In need of a creative solution!

(08-28-2011, 12:51 AM)DRedshot Wrote: another solution would be to create a model of the ring with the planet included, and do this for all three planets, so there is:

Ring + Planet 1
Ring + Planet 2
Ring + Planet 3
Ring + No_Planets

At first have the tablet spawned, and create three "Ring + No_Planets" on the tablet,
then when the player uses item 'Planet 1' on a ring, set the interacted ring inactive, and replace it with "Ring + Planet 1" - simples Smile

Obviously create spin joints at the centre of each ring, so they rotate properly! I think this method would be quite easy to accomplish ( Only 5 models needed in total, 4 of them are almost identical ) and the rotation would be the most natural!

Good. This is actually the only possible way to do it. Since I have incorporated three wheels in one model I don't think the engine can distinguish between them. Using this I may actually salvage the model for some usage.

To Jennifer: I'm using Maya.

This model has caused much frustration for me. Almost angry I made it.

[Image: mZiYnxe.png]


08-28-2011, 01:09 AM
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Messages In This Thread
In need of a creative solution! - by Acies - 08-21-2011, 11:28 PM
RE: In need of a creative solution! - by Acies - 08-21-2011, 11:36 PM
RE: In need of a creative solution! - by Juby - 08-21-2011, 11:39 PM
RE: In need of a creative solution! - by Acies - 08-21-2011, 11:44 PM
RE: In need of a creative solution! - by Mikhail - 08-28-2011, 12:20 AM
RE: In need of a creative solution! - by DRedshot - 08-28-2011, 12:51 AM
RE: In need of a creative solution! - by Acies - 08-28-2011, 01:09 AM
RE: In need of a creative solution! - by Apjjm - 08-28-2011, 01:53 AM
RE: In need of a creative solution! - by Acies - 08-28-2011, 02:06 AM
RE: In need of a creative solution! - by Apjjm - 08-28-2011, 02:41 AM
RE: In need of a creative solution! - by Acies - 08-28-2011, 02:43 AM



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