Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bang on the door scare script
Obliviator27 Offline
Posting Freak

Posts: 792
Threads: 10
Joined: Jul 2011
Reputation: 66
#4
RE: Bang on the door scare script

PlaySoundAtEntity("", "scare_slam_door.snt", "[doorname]", 0, false);
CreateParticleSystemAtEntity("", "ps_dust_impact.ps", "[door, or area in front of door]", false);

I simply used that.
08-30-2011, 12:07 PM
Find


Messages In This Thread
Bang on the door scare script - by ObsidianLegion - 07-29-2011, 03:52 PM
RE: Bang on the door scare script - by Kyle - 07-29-2011, 04:37 PM
RE: Bang on the door scare script - by Elven - 08-30-2011, 11:40 AM
RE: Bang on the door scare script - by Obliviator27 - 08-30-2011, 12:07 PM
RE: Bang on the door scare script - by Elven - 08-30-2011, 12:09 PM



Users browsing this thread: 1 Guest(s)