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failed pathfinding?
gandalf91 Offline
Senior Member

Posts: 439
Threads: 13
Joined: Feb 2011
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#13
RE: failed pathfinding?

(09-01-2011, 03:07 AM)Hunter of Shadows Wrote: That's why usually you want path nodes every where so the poor thing doesn't get confused like this

I did and still had this happen from time to time. Another reason for this I learned, is so that they will actually chase you into an area... I noticed before I had path nodes placed outside of the patrol route, I could easily escape a close encounter if I ran to a place lacking nodes..as the thing seemed very reluctant to chase me into those areas as soon as I disappeared from sight.
09-01-2011, 06:32 AM
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Messages In This Thread
failed pathfinding? - by hkkomiltinn - 07-02-2011, 02:38 PM
RE: failed pathfinding? - by Akasu - 07-05-2011, 10:42 PM
RE: failed pathfinding? - by Serena - 07-06-2011, 12:46 AM
RE: failed pathfinding? - by hkkomiltinn - 07-11-2011, 02:52 PM
RE: failed pathfinding? - by Kein - 07-11-2011, 10:37 PM
RE: failed pathfinding? - by GraphicsKid - 07-12-2011, 12:37 AM
RE: failed pathfinding? - by Hunter of Shadows - 08-26-2011, 03:55 AM
RE: failed pathfinding? - by cantremember - 08-24-2011, 06:21 PM
RE: failed pathfinding? - by Kman - 08-26-2011, 01:59 AM
RE: failed pathfinding? - by Patacorow - 08-26-2011, 02:01 PM
RE: failed pathfinding? - by gandalf91 - 08-31-2011, 02:11 PM
RE: failed pathfinding? - by Hunter of Shadows - 09-01-2011, 03:07 AM
RE: failed pathfinding? - by gandalf91 - 09-01-2011, 06:32 AM



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