Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Enemies don't follow pathnodes...
Lewk Offline
Member

Posts: 63
Threads: 6
Joined: Sep 2011
Reputation: 3
#3
RE: Enemies don't follow pathnodes...

(09-06-2011, 10:18 PM)Your Computer Wrote: Monsters don't follow path nodes automatically unless, as you've figured out, they spot the player. If you want them to follow a certain path without first spotting the player, you'll need to add the path nodes to the monster with AddEnemyPatrolNode(). Definition of function found here: http://wiki.frictionalgames.com/hpl2/amn...ns#enemies





thenks dued
09-06-2011, 10:23 PM
Find


Messages In This Thread
Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 09:40 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 10:23 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:10 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:28 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:55 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 02:18 PM



Users browsing this thread: 6 Guest(s)