Kman
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RE: 3 Questions: Make my game more Scary
(09-11-2011, 02:59 AM)WarriorA Wrote: Hi,
I'm pretty glad you like the mirror idea (and i hope it will creep the shit out of everbody ) (i like it aswell :d since a friend of me told me to do it, and i was like.... wow if i put that in (working) it will creep the shit out of everybody) and i will try to make it as you said.
Making a hole in the wall (where the mirror is supposed to be). I guess it will pretty easy to make the same room behind it and make it reverse, to make the mirror effect. But for the player modle... lets just think for a moment: lets say i have made the modle already, and placed it in the room. how would i make it move, like i move but reverse? So wen i approch the mirror, they Modle will also walk towards the hole (where the mirror is), and if i walk away, how make i walk the modle walk away aswell?
I personaly think, i can't just make script areas and on player collide i make the modle walk like towards it, because:
1. If i colide with the area, i make it walk towards me (like a mirror, i guess you know how i mean)
but when i am finaly in front of the hole (mirror) and walk back again, and "hit" the collide aswell it will walk towards me again, so i guess i need something like:
Player == Area
if facing forward
{
modle walk forward
}
elseif facing backwards
{
modle walk backwards
}
elseif facing left
{
modle walk right
}
else
{
modle walk left
}
I don't know if that is possible, an even if it is... there still can be some odd things like, walking backwards but facing left, or something, i guess you know what i mean.
How could i fix that problem aswell?
greets
- WarriorA - can't help you with that one, i'm only good with designing levels and such. when it comes to scripting i SUUUUUCK
Posting Freak
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09-11-2011, 03:21 AM |
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