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Deleting An Entity
Lewk Offline
Member

Posts: 63
Threads: 6
Joined: Sep 2011
Reputation: 3
#3
RE: Deleting An Entity

(09-11-2011, 06:11 PM)Apjjm Wrote: For the monster you also need to de-activate it as an entity (SetpropActiveAndFade or SetEntityActive will work here - as would FadeEnemyToSmoke) - so far you have just disabled the "enemy" part of the monster - not the entity itself. Additionally, you can't disable any entities set as "Static prop".


thanks, that worked for the monster.



Also, are you telling me I can't delete entites that I can't move? Because the fact that they dont move is kind of vital to the part.

EDIT: Okay, I got it working. I'd like to just add that you can delete entities that are initially movable, and also when set to static physics. The ones you cant delete are the ones that dont move ever.
(This post was last modified: 09-11-2011, 06:23 PM by Lewk.)
09-11-2011, 06:18 PM
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Messages In This Thread
Deleting An Entity - by Lewk - 09-11-2011, 05:57 PM
RE: Deleting An Entity - by Apjjm - 09-11-2011, 06:11 PM
RE: Deleting An Entity - by Lewk - 09-11-2011, 06:18 PM
RE: Deleting An Entity - by UnseenLegend ( NL ) - 09-13-2011, 01:10 PM



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