The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How do I remove music from an enemy being around?
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#1
How do I remove music from an enemy being around?

Like the title says, I need to make an enemy spawn in a title sequence, and to add to the mystery effect, I have a monster spawn in the distance, have the character look at it, and pass out... But there's a problem... The enemy music plays and it kinda ruins the effect... Is there a way I can silence that music that plays when an enemy is around, WHILE the enemy is still around?
(This post was last modified: 10-04-2011, 10:12 PM by Statyk.)
10-04-2011, 09:08 PM
Find


Messages In This Thread
How do I remove music from an enemy being around? - by Statyk - 10-04-2011, 09:08 PM



Users browsing this thread: 3 Guest(s)