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Start event when player spawns at a certain PlayerStartArea?
SonOfLiberty796 Offline
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#5
RE: Start event when player spawns at a certain PlayerStartArea?

(10-06-2011, 05:28 AM)Obliviator27 Wrote: If you want the player to move areas completely, you can always use

TeleportPlayer(string& asStartPosName);

To get them there.
Yeah I know, but it wasn't what I was looking for. :p


Well I tried out what you said Grey Fox, but it didnt work unfortunately :/
(This post was last modified: 10-07-2011, 02:59 AM by SonOfLiberty796.)
10-07-2011, 02:30 AM
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RE: Start event when player spawns at a certain PlayerStartArea? - by SonOfLiberty796 - 10-07-2011, 02:30 AM



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