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Work in progress Diary of a mad man: Full conversion
Arvuti Offline
Senior Member

Posts: 468
Threads: 10
Joined: May 2010
Reputation: 17
#22
RE: Diary of a mad man: Full conversion

(10-15-2011, 09:30 PM)zeravia Wrote:
(10-15-2011, 09:17 AM)Arvuti Wrote:
(10-15-2011, 09:12 AM)zeravia Wrote:
(10-15-2011, 09:09 AM)Arvuti Wrote:
(10-15-2011, 08:22 AM)zeravia Wrote: i did... >_>


well good luck to finding somebody who will willingly 3d model and animate that monster for you.

you are going to need good luck for sure.
why are you like, trolling me? I am doing this monster on my own... i think i said that too...

I'm not trolling you, i'm just stating legit facts/opinions. I really doubt you have any experience with 3d modeling Dodgy
that was such a troll comment.

it doesn't matter that I don't have experience in 3D modeling, it matters that I am trying to make something new, the whole point is to learn a new skill... surely you don't think the people who made the game originally just knew all this stuff automatically...

you dont learn 3d modeling over night. It takes months and months of practice to make something that actually looks decent.

What program are you even using to 3d model ?

10-15-2011, 09:45 PM
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Messages In This Thread
Diary of a mad man: Full conversion - by zeravia - 08-31-2011, 11:50 PM
RE: Diary of a mad man: Full conversion - by Arvuti - 10-15-2011, 09:45 PM



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