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Doors unlocked after picking up the key?
Your Computer Offline
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Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#4
RE: Doors unlocked after picking up the key?

(10-17-2011, 05:33 AM)Darkdevil725 Wrote: Where are you seeing that at and what alterations should I make to fix it?

Replace this:
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("Study_Closet", false, true);
PlaySoundAtEntity("", "unlock_door", "Study_Closet", 0, false);
RemoveItem("Study_Closet_Key");
SetSwingDoorLocked("hallway_door_1", false, true);
PlaySoundAtEntity("", "unlock_door", "hallway_door_1", 0, false);
RemoveItem("hallway_key_1");
}

With:
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked(asEntity, false, true);
PlaySoundAtEntity("", "unlock_door", asEntity, 0, false);
RemoveItem(asItem);
}

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10-17-2011, 05:41 AM
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RE: Doors unlocked after picking up the key? - by Your Computer - 10-17-2011, 05:41 AM



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