(10-20-2011, 01:36 PM)Acies Wrote: (10-20-2011, 01:28 PM)Rakaesa Wrote: I don't think Amnesia is meant for an action game where you have to kill the monsters...Amnesia is about the subtle creaking noises, the opening doors, the gusting wind...The fear.
This seems like it destroys the entire idea of Amnesia and what its editor is made for, to be used by us.
I don't think i'd like to play an action game. If I wanted to play something like this, i'd go find another game where you went to monsters lairs and killed them.
Amnesia is horror, not fighting and action.
Aren't you a hammer on creativity? I think you have misunderstood the concept of this story. The engine wouldn't even allow me to create such a game you describe, there are limits. Hopefully you'll see this story in a new light once you have accustomed yourself to the editor and created a few stories
Actually no, i've already started making a new story and I've been using the editor. I've also played many decent custom maps, none of which are modern or involve actually harming the monsters.
the idea of yours is pretty....Unconventional and not quite what people expect from an amnesia map.