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Create/Activate an area when interacts with entity
jens Offline
Frictional Games

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#2
RE: Create/Activate an area when interacts with entity

SetEntityActive("Realize_1", true);
10-25-2011, 12:39 PM
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RE: Create/Activate an area when interacts with entity - by jens - 10-25-2011, 12:39 PM



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