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Door slam and cache?
Victor Offline
Member

Posts: 83
Threads: 19
Joined: Oct 2011
Reputation: 2
#12
RE: Door slam and cache?

(10-26-2011, 11:46 PM)Tanshaydar Wrote: Use debug messages to see if Player actually collides with that area. I wager you already set up a developer environment and thus can see debug messages through F1 menu.
Let me see...

10-27-2011, 09:12 PM
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Messages In This Thread
Door slam and cache? - by Victor - 10-26-2011, 06:09 PM
RE: Door slam and cache? - by Tanshaydar - 10-26-2011, 06:39 PM
RE: Door slam and cache? - by Victor - 10-26-2011, 06:53 PM
RE: Door slam and cache? - by MBchrono - 10-26-2011, 07:00 PM
RE: Door slam and cache? - by Victor - 10-26-2011, 07:13 PM
RE: Door slam and cache? - by Victor - 10-26-2011, 09:39 PM
RE: Door slam and cache? - by Your Computer - 10-26-2011, 09:44 PM
RE: Door slam and cache? - by Victor - 10-26-2011, 09:48 PM
RE: Door slam and cache? - by Victor - 10-26-2011, 11:16 PM
RE: Door slam and cache? - by Tanshaydar - 10-26-2011, 11:46 PM
RE: Door slam and cache? - by Victor - 10-27-2011, 09:12 PM
RE: Door slam and cache? - by Victor - 10-27-2011, 10:15 PM
RE: Door slam and cache? - by palistov - 10-27-2011, 06:49 AM
RE: Door slam and cache? - by Tanshaydar - 10-27-2011, 10:33 PM
RE: Door slam and cache? - by Lihas - 03-03-2012, 04:59 PM



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