Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sounds, .snt and .ogg
Elven Offline
Posting Freak

Posts: 862
Threads: 37
Joined: Aug 2011
Reputation: 26
#6
RE: Sounds, .snt and .ogg

remove .ogg ^^, it wil lread without that too Smile

Here is example of mine what worked:

<SOUNDENTITY>
  <SOUNDS>
      <Main>
          <Sound File="firebucket" />
      </Main>
  </SOUNDS>
  <PROPERTIES Volume="1.00" MinDistance="1" MaxDistance="18" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="False" BlockVolumeMul="0.5" Priority="0" />
</SOUNDENTITY>

PS: Maybe it is that volume must be 1.00 (with comma)?

The Interrogation
Chapter 1

My tutorials
(This post was last modified: 08-27-2011, 07:51 PM by Elven.)
08-27-2011, 07:51 PM
Find


Messages In This Thread
Sounds, .snt and .ogg - by Rapture - 08-27-2011, 07:20 PM
RE: Sounds, .snt and .ogg - by Your Computer - 08-27-2011, 07:26 PM
RE: Sounds, .snt and .ogg - by Kurton - 08-27-2011, 07:27 PM
RE: Sounds, .snt and .ogg - by Elven - 08-27-2011, 07:36 PM
RE: Sounds, .snt and .ogg - by Rapture - 08-27-2011, 07:49 PM
RE: Sounds, .snt and .ogg - by Elven - 08-27-2011, 07:51 PM
RE: Sounds, .snt and .ogg - by Rapture - 08-27-2011, 07:55 PM
RE: Sounds, .snt and .ogg - by Juby - 08-27-2011, 07:53 PM
RE: Sounds, .snt and .ogg - by Elven - 08-27-2011, 08:44 PM



Users browsing this thread: 1 Guest(s)