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Text on Screen
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#5
RE: Text on Screen

I don't want to sound harsh, but you are working on (a) custom story(ies) for a long time and still you don't want to write one single line yourself. I got that reaction from you a few times already, and it doesn't sound like you are appreciating the help as you already do not try to do it yourself and waiting people to do it for you. At this rate, I'll start thinking you do not even read the descriptions since you see it is something you have to evaluate.

What's so hard in using SetMessage function?
SetMessage("Category", "Entry", 0);
This, if your text category in .lang file is named Category and entry is named Entry. You can change 0 to another number depending how long you want that text to stay on the screen. You can read the description to learn what 0 does.

09-27-2011, 12:17 AM
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Messages In This Thread
Text on Screen - by Angerpull - 09-26-2011, 11:08 PM
RE: Text on Screen - by Tanshaydar - 09-26-2011, 11:19 PM
RE: Text on Screen - by Angerpull - 09-26-2011, 11:57 PM
RE: Text on Screen - by Your Computer - 09-27-2011, 12:16 AM
RE: Text on Screen - by Tanshaydar - 09-27-2011, 12:17 AM
RE: Text on Screen - by Angerpull - 09-27-2011, 12:35 AM
RE: Text on Screen - by Selyp - 09-27-2011, 01:41 AM
RE: Text on Screen - by Angerpull - 09-27-2011, 02:33 AM
RE: Text on Screen - by MrBigzy - 09-27-2011, 11:06 PM
RE: Text on Screen - by Kinami37 - 03-17-2012, 08:06 PM
RE: Text on Screen - by Xanthos - 03-17-2012, 08:34 PM
RE: Text on Screen - by Kinami37 - 03-17-2012, 08:42 PM
RE: Text on Screen - by Xanthos - 03-17-2012, 08:55 PM
RE: Text on Screen - by Kinami37 - 03-17-2012, 08:57 PM



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