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I GIVE UP!
Juby Away
Senior Member

Posts: 290
Threads: 2
Joined: May 2011
Reputation: 5
#2
RE: I GIVE UP!

(09-27-2011, 12:32 AM)Angerpull Wrote: This sucks... I've tried EVERYTHING to make this damn thing do as I tell it to, but this trolling game doesn't let me! All I want to do is make the screen show me a message...

Here is my Script

Spoiler below!


void OnStart()
{
AddEntityCollideCallback("Player", "Donejob", "Goodjob", true, 1);
}

void Goodjob(string &in asTimer)
{
SetMessage("Message", "Jobdone", 3.0f);
}

////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}

You have an entity collide callback set as a timer...
should be "void Goodjob(string &in asChild, string &in asParent, int alState)"

Insanity. Static.
(This post was last modified: 09-27-2011, 12:37 AM by Juby.)
09-27-2011, 12:37 AM
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Messages In This Thread
I GIVE UP! - by Angerpull - 09-27-2011, 12:32 AM
RE: I GIVE UP! - by Juby - 09-27-2011, 12:37 AM
RE: I GIVE UP! - by Angerpull - 09-27-2011, 12:38 AM
RE: I GIVE UP! - by Tanshaydar - 09-27-2011, 12:45 AM
RE: I GIVE UP! - by Angerpull - 09-27-2011, 01:25 AM
RE: I GIVE UP! - by Homicide13 - 09-27-2011, 01:30 AM
RE: I GIVE UP! - by Your Computer - 09-27-2011, 01:32 AM
RE: I GIVE UP! - by Selyp - 09-27-2011, 01:38 AM
RE: I GIVE UP! - by Angerpull - 09-27-2011, 01:57 AM
RE: I GIVE UP! - by Kyle - 09-27-2011, 10:41 AM
RE: I GIVE UP! - by Juby - 09-27-2011, 12:45 PM



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