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Collision: Too Many Entities with Many Areas
Tanshaydar Offline
From Beyond

Posts: 3,085
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Joined: Mar 2009
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#1
Collision: Too Many Entities with Many Areas

Hi;
I have 100 entities and 20 areas. I need every single entity to collide with these 20 areas. So, would something like that work?

AddEntityCollideCallback("Entity_*", "Area_*", "Collision", false, 1);

or do I have to add these collisions one by one?

10-03-2011, 01:07 PM
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Collision: Too Many Entities with Many Areas - by Tanshaydar - 10-03-2011, 01:07 PM



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