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Blog: "Thoughts on Limbo"
Thomas Offline
Frictional Games

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#6
RE: Blog: "Thoughts on Limbo"

For me Dear Esther's gameplay is what you make up in your head as you go along. I really liked, but it is not where we are going with our next game.

The problem with removing puzzles is that the game might spoon-feed the player through out the experience. This is something we are aware of and will try to avoid. What we want is to demand something from the player and to replace puzzles with interesting interactive situations. We might actually also go with stuff that look exactly like a puzzle but ends up having mechanics that makes sure u cannot get stuck at it (ie a puzzle version of the Amnesia enemies).
10-11-2011, 06:18 PM
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Messages In This Thread
Blog: "Thoughts on Limbo" - by Thomas - 10-11-2011, 09:40 AM
RE: Blog: "Thoughts on Limbo" - by Tanshaydar - 10-11-2011, 11:07 AM
RE: Blog: "Thoughts on Limbo" - by Sexbad - 10-11-2011, 12:38 PM
RE: Blog: "Thoughts on Limbo" - by Tottel - 10-11-2011, 05:12 PM
RE: Blog: "Thoughts on Limbo" - by Sexbad - 10-11-2011, 06:09 PM
RE: Blog: "Thoughts on Limbo" - by Thomas - 10-11-2011, 06:18 PM
RE: Blog: "Thoughts on Limbo" - by Sexbad - 10-11-2011, 06:24 PM
RE: Blog: "Thoughts on Limbo" - by Tottel - 10-12-2011, 06:54 AM
RE: Blog: "Thoughts on Limbo" - by WindexGlow - 10-17-2011, 05:38 AM
RE: Blog: "Thoughts on Limbo" - by Chrysler - 10-17-2011, 09:06 PM
RE: Blog: "Thoughts on Limbo" - by Rapture - 10-18-2011, 12:42 AM
RE: Blog: "Thoughts on Limbo" - by Thomas - 10-18-2011, 08:09 AM
RE: Blog: "Thoughts on Limbo" - by imgoneimdead - 10-24-2011, 10:45 PM
RE: Blog: "Thoughts on Limbo" - by Bridge - 05-12-2012, 03:15 PM
RE: Blog: "Thoughts on Limbo" - by Sexbad - 01-17-2012, 12:17 AM
RE: Blog: "Thoughts on Limbo" - by Googolplex - 01-19-2012, 09:38 PM



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