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PathNode Problem
Corax Offline
Junior Member

Posts: 6
Threads: 0
Joined: Oct 2011
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#20
RE: PathNode Problem

(10-27-2011, 01:01 PM)Acies Wrote: Corax, i believe you may find the correct names by opening the modeleditor and bringing up the animations window.

i tried all the names written in the animation windows but nothing happen! maybe becouse i have disabled the triggers of the grunt?

edit: no thats not the problem. Sad
(This post was last modified: 10-27-2011, 03:36 PM by Corax.)
10-27-2011, 03:11 PM
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Messages In This Thread
PathNode Problem - by Elven - 10-25-2011, 12:09 PM
RE: PathNode Problem - by jens - 10-25-2011, 12:37 PM
RE: PathNode Problem - by Elven - 10-25-2011, 02:49 PM
RE: PathNode Problem - by Your Computer - 10-25-2011, 04:59 PM
RE: PathNode Problem - by Elven - 10-25-2011, 06:32 PM
RE: PathNode Problem - by Elven - 10-26-2011, 12:51 PM
RE: PathNode Problem - by Corax - 10-26-2011, 11:49 PM
RE: PathNode Problem - by Elven - 10-27-2011, 12:03 AM
RE: PathNode Problem - by Your Computer - 10-27-2011, 05:55 AM
RE: PathNode Problem - by Corax - 10-27-2011, 09:04 AM
RE: PathNode Problem - by palistov - 10-27-2011, 06:47 AM
RE: PathNode Problem - by Corax - 10-27-2011, 10:53 AM
RE: PathNode Problem - by Elven - 10-27-2011, 11:01 AM
RE: PathNode Problem - by Corax - 10-27-2011, 11:09 AM
RE: PathNode Problem - by jens - 10-27-2011, 11:11 AM
RE: PathNode Problem - by Elven - 10-27-2011, 11:31 AM
RE: PathNode Problem - by Acies - 10-27-2011, 01:01 PM
RE: PathNode Problem - by Corax - 10-27-2011, 03:11 PM
RE: PathNode Problem - by Elven - 10-27-2011, 01:16 PM
RE: PathNode Problem - by Acies - 10-27-2011, 06:14 PM
RE: PathNode Problem - by Corax - 10-27-2011, 06:25 PM
RE: PathNode Problem - by palistov - 10-27-2011, 09:41 PM
RE: PathNode Problem - by Elven - 10-27-2011, 09:50 PM
RE: PathNode Problem - by palistov - 10-27-2011, 10:04 PM
Doesn't go end of pathnode - by Elven - 10-26-2011, 02:53 PM



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