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Nightmare's End Demo (Much longer)
Obliviator27 Offline
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Posts: 792
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#4
RE: Nightmare's End Demo (Much longer)

Same idea as before, gonna play and have this window open at the same time.
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Spoiler below!

- Same thing as before. Dropped right into the map.
- I'm hungry. I should go get some food from the storage - The phrase with proper spelling and grammar. Yours is off.
- The music is creepy. I like it.
- You'll want to uncheck "Collides" for the spider webs.
- I've got two lanterns by the second map.
- Note on the desk doesn't have anything on it.
- Wooden ladder makes metal sounds when going down from the kitchen
- Note under the kitchen doesn't have anything on it.
- Left the kitchen because I didn't want a map transition yet (Just letting you know where I'm going)
- Note in one of the bedrooms after going through the "Dining area" doesn't have anything on it.
- Left the "Dining area" because I didn't want another map transition yet
- Found locked door. Decided to go down through the kitchen.
- "It had better not be that servant again! I should go back to that castle and look for him."
- When coming back from storage, I noticed that the tinderboxes and note were back. The note was still blank.
- Went and took a peek at the character's room. The lantern and note were back.
- First it tells me to get out of here, and now seek shelter in the storage? Seems a bit off, but I'll continue.
- And then I'm done. Cool.


Couple of thing I'd like to mention. The lighting is pretty great! I can see the billboards you used behind the windows through the wall, however. Aside from that, the mapping is pretty good. A definite improvement over your last demo. Keep it up!


11-09-2011, 06:22 PM
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RE: Nightmare's End Demo (Much longer) - by Obliviator27 - 11-09-2011, 06:22 PM



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