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Changing the file address of static objects in map to a new one
jssjr90 Offline
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#1
Exclamation  Changing the file address of static objects in map to a new one

Ok now I want to know is there a way to change where the map sees that static object, ect. to a new path.

Ive been working on my custom story for quite sometime. But in the bigining of the process, all the custom stuff I have placed in the maps, are rooted to "amnesia/static_objects/white_night" I want to know is it possible to tell the map to look in this address "custom_stories/The Hands Resist Him/static_objects/white_night"

When ever I edit the .map file as a text document, I try and change the address for each custom object there in the map, and then I save the new map file. I then remove the original address that was there in the first place, with accepting the new one I assigned. The problem is that, they dissapear, there not in the map. I realy want to do it this becouse I want to turn it into a total conversion. I cant do that with static objects and textures hanging around outside of the The Hands Resist Him folder. Can anybody help me?
(This post was last modified: 12-08-2011, 02:34 AM by jssjr90.)
12-08-2011, 01:08 AM
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Changing the file address of static objects in map to a new one - by jssjr90 - 12-08-2011, 01:08 AM



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