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Changing the file address of static objects in map to a new one
jssjr90 Offline
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Joined: Jun 2011
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#3
RE: Changing the file address of static objects in map to a new one

Both, as I went back into the level editor it says it cant find the....hmm something just pondered in my head. Ok I go into the .map file as text document, change all of the addresses of where I want that object or primitive to be in the new address I want. I then go back and delete the old stuff that was stored in the folders. I go back into the editor and re import all the stuff of where the new stuff is. Its kind of hard to explain yes but im going to give this a try. Allways back up your custom story before toying with it.
Ehh that does not work. Well thred closed.
(This post was last modified: 12-08-2011, 02:23 AM by jssjr90.)
12-08-2011, 02:00 AM
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RE: Changing the file address of static objects in map to a new one - by jssjr90 - 12-08-2011, 02:00 AM



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