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Sound Problems
flamez3 Offline
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Posts: 1,281
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Joined: Apr 2011
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#2
RE: Sound Problems

(12-15-2011, 03:35 AM)Quotentote Wrote: The first time i tested it, it worked. But now the sound isn activating on entering the script area. Every other thing works..but the sound doesn't :/ and yes, its the right name Sad

void looking(string &in asParent, string &in asChild, int alState)
{

StartPlayerLookAt("lookto", 10, 50, "");
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "15_the_big_scream.snt", "Player", 0, false);
GiveSanityDamage(5.0f, true);
AddTimer("", 2, "TimerStopPlayerLook");
}

something wrong with that? <.<


What sounds do you not hear? All of them or just one? I can see that the "react_scare" doesn't have the .snt on the end of it.

12-15-2011, 07:28 AM
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Messages In This Thread
Sound Problems - by Quotentote - 12-15-2011, 03:35 AM
RE: Sound Problems - by flamez3 - 12-15-2011, 07:28 AM
RE: Sound Problems - by Quotentote - 12-15-2011, 11:08 AM
RE: Sound Problems - by flamez3 - 12-15-2011, 11:36 AM
RE: Sound Problems - by Quotentote - 12-15-2011, 12:32 PM
RE: Sound Problems - by flamez3 - 12-15-2011, 12:40 PM



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