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Make blue light flash when unlocking door?
flamez3 Offline
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#4
RE: Make blue light flash when unlocking door?

(12-17-2011, 12:07 PM)EmmetVG Wrote: Its not CompleteQuest. I think its: void AddPlayerSanity(float afSanity);
float afSanity = The amount the player will boost.
Because when you set the GiveSanityDamage(float afAmount, bool abUseEffect);
The effects and sound plays automaticly.
I actually think thats it. I couldn't think of the right one xD

12-17-2011, 12:40 PM
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RE: Make blue light flash when unlocking door? - by flamez3 - 12-17-2011, 12:40 PM



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