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'Slime puzzle'
Quotentote Offline
Member

Posts: 118
Threads: 23
Joined: Dec 2011
Reputation: 11
#8
RE: 'Slime puzzle'

hooray it works Smile ty very much Smile
and the sound... its not an sound-zone i created in an area its a sound from my script file. i can hear it on random places in my map... like a loop or something

PHP Code: (Select All)
void looking(string &in asParentstring &in asChildint alState)
{
   
    
StartPlayerLookAt("lookto"1050"");
    
PlaySoundAtEntity("""react_breath_slow.snt""Player"0false);
    
PlaySoundAtEntity("""react_scare.snt""Player"0false);
    
PlaySoundAtEntity("""15_the_big_scream.snt""Player"0false);
    
GiveSanityDamage(5.0ftrue);
    
AddTimer(""2"TimerStopPlayerLook");
}

void TimerStopPlayerLook (string &in asTimer)
{
    
StopPlayerLookAt();

12-18-2011, 05:47 PM
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Messages In This Thread
'Slime puzzle' - by Quotentote - 12-18-2011, 02:37 PM
RE: 'Slime puzzle' - by Dobbydoo - 12-18-2011, 03:07 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 03:22 PM
RE: 'Slime puzzle' - by flamez3 - 12-18-2011, 03:31 PM
RE: 'Slime puzzle' - by Dobbydoo - 12-18-2011, 03:53 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 04:00 PM
RE: 'Slime puzzle' - by flamez3 - 12-18-2011, 04:41 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 05:47 PM



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