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Quest And Journals
Rhonin Offline
Junior Member

Posts: 3
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Joined: Jan 2012
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#9
RE: Quest And Journals


(01-19-2012, 06:16 PM)Rhonin Wrote: Haha this is so mad! I can't understand it Tongue okay look at this:

.hps
void GetTheWayQuest(string &in asParent, string &in asChild, int alState)
{
AddQuest ("trailquest" , "00Trail");
AddQuest ("start" , "01Begin");
AddQuest ("test" , "02LockedDoor");
}
.lang

Follow the liquid trail and find its source.
Investigate the mainhall
Find the key for the Wine Cellar.


the function that adds quests to the journal.
the "trailquest" and "test" quests get added because I copied them from the original .lang and the "start" text doesn't show. and it has the same layout.

derpaderp, I can't see it. maybe i've been staring at this to long. can someone shine light on this? otherwise Ill just use the original namings for quests Tongue

and the qurious thing is, that the "-" in front of the questtekst does show for the "start" quest but the tekst doesn't so there is probably a faulty line in the .lang

Ill get back at this after my pizza :/

okay so I found out that my custom quests still reffer to the english.lang off the original campaign...
it takes it's textinput from the lang_main/english.lang file I wonder why.
(This post was last modified: 01-19-2012, 06:30 PM by Rhonin.)
01-19-2012, 06:16 PM
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Messages In This Thread
Quest And Journals - by jessehmusic - 12-25-2011, 03:53 PM
RE: Quest And Journals - by Obliviator27 - 12-25-2011, 04:19 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 04:25 PM
RE: Quest And Journals - by Obliviator27 - 12-25-2011, 05:13 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 05:22 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 07:48 PM
RE: Quest And Journals - by Rhonin - 01-19-2012, 05:09 PM
RE: Quest And Journals - by SilentStriker - 01-19-2012, 05:29 PM
RE: Quest And Journals - by Rhonin - 01-19-2012, 06:16 PM



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