Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New Project [REQ] Voice Actors/Actresses
Youcef Offline
Junior Member

Posts: 48
Threads: 5
Joined: Sep 2010
Reputation: 0
#16
RE: New Project [REQ] Voice Actors/Actresses

(04-22-2012, 03:46 PM)Rapture Wrote: Just to make sure I'm not missing anything, but can FogAreas, Billboards be edited in game? I was hoping to have the entire intro in one gigantic map and reuse the same areas. But it seems I have to split it into a minimum of two.
you can edit the global fog:

void SetFogActive(bool abActive);
void SetFogColor(float afR, float afG, float afB, float afA);
void SetFogProperties(float afStart, float afEnd, float afFalloffExp, bool abCulling);


And there's a way to edit Billboards in game and that's by attaching them to a light entity, then if you deactivate the light, the Billboards will disappear with it.

void SetLightVisible(string& asLightName, bool abVisible);

04-24-2012, 05:44 PM
Website Find


Messages In This Thread
RE: New Project [REQ] Voice Actors/Actresses - by Youcef - 04-24-2012, 05:44 PM



Users browsing this thread: 1 Guest(s)