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Why wouldn't this script work?
Battlefield3142 Offline
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Posts: 13
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Joined: May 2012
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#13
RE: Why wouldn't this script work?

(05-30-2012, 11:49 AM)Your Computer Wrote:
(05-30-2012, 04:24 AM)Battlefield3142 Wrote: And Computer, what do you mean SetEntityAcitve has no (string) it does in the functions page.

Look again and you'll see it has (string, bool), not (string).
hhmmm seems are are right on that one.

void SetEntityActive(string &in asParent, string &in asChild, int alState)


is what I am using for the collide callback. When I use "(string& asName, bool abActive);" it doesnt work. It gives an error.






And what you will tell me will probably make me seems like the biggest R-tard on this forum XD
05-30-2012, 12:49 PM
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RE: Why wouldn't this script work? - by Battlefield3142 - 05-30-2012, 12:49 PM



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