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Setting an Entity Active
Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
#7
RE: Setting an Entity Active

Quote:The things you can fill in is instead of making a line inside the void OnStart().

You can try put SetEntityActive in one of them.

I would put it in the PlayerInteractCallback

Idk what this means exactly, but I do not recommend doing any of this.



You're trying to make monsters spawn when you pick up a lantern? (-.-)

Make the lantern named "lantern_1". Make two monsters named "servant_grunt_1", "servant_grunt_2".

void OnStart()
{
SetEntityCallbackFunc("lantern_1", "PickLantern");

//you can also add patrol nodes here, I would recommend this; makes spawning codes cleaner
}

void OnEnter()
{
}

void OnLeave()
{
}

void PickLantern(string &in asEntity, string &in type)
{
SetEntityActive("servant_grunt_1", true);
SetEntityActive("servant_grunt_2", true);

//add your patrol nodes here
}

(This post was last modified: 06-02-2012, 07:11 PM by Putmalk.)
06-02-2012, 07:09 PM
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Messages In This Thread
Setting an Entity Active - by TheIcyPickle - 06-02-2012, 06:31 AM
RE: Setting an Entity Active - by FlyingFruitcake - 06-02-2012, 01:12 PM
RE: Setting an Entity Active - by Xanthos - 06-02-2012, 01:21 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 03:24 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:09 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:37 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:46 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:54 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:05 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:11 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:18 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:51 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 09:02 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 09:09 PM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 12:15 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 12:58 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 04:10 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 04:28 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 06:47 AM



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