Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


The map's architecture
Prelauncher Offline
Senior Member

Posts: 451
Threads: 11
Joined: May 2011
Reputation: 13
#6
RE: The map's architecture

(06-03-2012, 08:25 PM)Putmalk Wrote:
Quote:Rainy Hall and the big door in the Entrance hall

Is this true though? The Entrance Hall door, in my opinion, would be the exit and the Rainy Hall one would be...something. -.-
Isn't the door in the Entrance Hall opened in one if the endings? Daniel walks towards it as light shine through the opened door, daylight, and not as it would if it led to the Rainy Hall.

Socialism (noun): A great way to run out of other people's money.
(This post was last modified: 06-03-2012, 09:05 PM by Prelauncher.)
06-03-2012, 08:49 PM
Find


Messages In This Thread
The map's architecture - by cantremember - 06-03-2012, 11:09 AM
RE: The map's architecture - by Bridge - 06-03-2012, 12:17 PM
RE: The map's architecture - by zeemeerman2 - 06-03-2012, 12:32 PM
RE: The map's architecture - by failedALIAS - 06-23-2012, 10:27 PM
RE: The map's architecture - by Bridge - 06-03-2012, 08:09 PM
RE: The map's architecture - by zeemeerman2 - 06-06-2012, 11:28 AM
RE: The map's architecture - by Putmalk - 06-03-2012, 08:25 PM
RE: The map's architecture - by Prelauncher - 06-03-2012, 08:49 PM
RE: The map's architecture - by cantremember - 06-03-2012, 08:58 PM
RE: The map's architecture - by Adny - 06-03-2012, 09:31 PM
RE: The map's architecture - by Prelauncher - 06-03-2012, 09:33 PM
RE: The map's architecture - by Adny - 06-03-2012, 09:41 PM
RE: The map's architecture - by Prelauncher - 06-03-2012, 09:45 PM
RE: The map's architecture - by spukrian - 06-11-2012, 09:38 AM
RE: The map's architecture - by cantremember - 06-03-2012, 10:11 PM
RE: The map's architecture - by Fomzo - 06-08-2012, 01:07 PM
RE: The map's architecture - by asciipornstar - 06-11-2012, 04:55 AM



Users browsing this thread: 1 Guest(s)