Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Any good ideas for custom stories?
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#18
RE: Any good ideas for custom stories?

(06-13-2012, 05:57 PM)i3670 Wrote: The only advice I can really give is this. Make sure that every room has a purpose and details. I'm fed up with square rooms with nothing in them except perhaps a bed and a wardrobe.
Listen to this man, this is very good advice. When you make a room, stop and think "What is this room for? What should it look like to achieve that? What things does the room need to achieve that?" EVERY room. It can be something very simple, just so long as it's not "space filler."

Quote:Also, if you have multiply planes in direct contact
with each other, make sure "Align to World Coords" is checked, it will
line them up 100% perfect.
Also goddamn it, knowing that would have saved me hours and hours of carefully aligning planes... ><

(This post was last modified: 06-14-2012, 12:57 AM by Damascus.)
06-14-2012, 12:55 AM
Find


Messages In This Thread
Any good ideas for custom stories? - by Skiveo - 06-13-2012, 01:35 PM
RE: Any good ideas for custom stories? - by i3670 - 06-13-2012, 01:53 PM
RE: Any good ideas for custom stories? - by Kman - 06-13-2012, 09:39 PM
RE: Any good ideas for custom stories? - by Adny - 06-13-2012, 01:55 PM
RE: Any good ideas for custom stories? - by i3670 - 06-13-2012, 05:57 PM
RE: Any good ideas for custom stories? - by Damascus - 06-14-2012, 12:55 AM
RE: Any good ideas for custom stories? - by Adny - 06-14-2012, 12:38 AM



Users browsing this thread: 1 Guest(s)